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Old Aug 02, 2009, 09:54 AM // 09:54   #101
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Quote:
Originally Posted by Risky Ranger View Post
I think the problem will be trying to balance the large portion of players who play GW as a PvE game (which was not the original intention) with the Pvp players who play as originally intended. This might account for the time involved trying to satisfy both groups, of course this is just speculation on my part

/off topic sorry
Not really off topic IMO.

I think this is the problem. We have two very separated game modes that influence each other.

I wonder if they really thought they can turn PvE players into PvP players, but this strict and total separation only enforces an artificially created gap between PvP and PvE that usually results in forum blabla between those who favor pvp or pvp.

I think they wanted to mix pvp and pve together, but in the end they mixed two things that are still very separated and different. Like an Oreo...^^ But both still use the same mechanics, which they are now separating more and more by now.

I am not sure how this will turn out. Sometimes PvP balance prevented our dear designers from totally going overboard in PvE.


Aion mixes PvP and PvE seamlessly, it does not have this separation. Still there are wishes on the forums that some players want PvE servers with consensual pvp only. Which would not really work, but well.


What I want to say is that it is hard to combine pve and pvp if both are more and more and very strictly separated.

Guild Wars eternal dichotomy. Two different games in one game that sometimes influence and affect the other one. This is like having two souls in a body, it creates problems.
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Old Aug 05, 2009, 02:17 PM // 14:17   #102
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They should never have split skill between PvE & PvP, the skills should have remained PvP based so PvE players would not be at such a loss when trying to move into PvP

They should also never ever ever have introduced PvE only OP skills as this rendered PvE idiotproof and thus made the divide of PvE to PvP even greater.
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Old Aug 05, 2009, 03:34 PM // 15:34   #103
Desert Nomad
 
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Originally Posted by englitdaudelin View Post
If you need the short review:
1. Zaishen quests, bounties, and battles rewarding z-coins
2. Zaishen menagerie
3. Makeover and Extreme Makeover Credits for purchase
4. Name changes for purchase
5. Free in-game storage tab, with the option to buy more tabs
6. Nicholas the Traveler and his gifts
7. Account-wide Hall of Monuments setting
8. Cheap 5-slot equipment pack, with the option to earn others
1. I do the easier missions and bounties for the quick coins. The only time I ever bother with the combat is when I feel like making PvPers cry and go into AB with a toucher or RA with an ROJ monk.

2. I worked on it a bit when it first came out since grinding pets worked out pretty will alongside grinding up on my survivor (no boxing for me, thanks). When I hit r3 though, I pretty much ignored it.

3-4. Wanted them, but not bad enough to pay for them. Useless.

5. Took the freebie. Took the $40 for the other 4 and bought 4 copies of factions instead for the extra storage.

6. These are probably the best thing of the update for me. Best thing I've gotten was a VDS, but since I love to metagame, I've taken a shining to analyzing the drop rates to the point of farming the collectibles for other people on the condition that they tell me what they got. (According to current market prices and data collected, Gifts of the Traveller, if opened, have an average value of 3.6k)

7. (EDIT: Forgot this one) Not sure I really see the point...

8. The 5 slot is sufficient, if unnecessary, for most of my toons except my monk (3 armor sets) and necro (same). I'm not interested in the heavies, though. I'll probably get 3 larges for the same price and sell them.

Last edited by Targren; Aug 05, 2009 at 03:45 PM // 15:45..
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Old Aug 05, 2009, 03:47 PM // 15:47   #104
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Quote:
Originally Posted by Targren View Post
1. I do the easier missions and bounties for the quick coins. The only time I ever bother with the combat is when I feel like making PvPers cry and go into AB with a toucher or RA with an ROJ monk.
Real PvP players don't play PvE. AB is PvE for that matter.

In real PvP a toucher is easily taken care of. Try it sometime.
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Old Aug 05, 2009, 04:00 PM // 16:00   #105
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Guild: Primeval Warlords[wuw]
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Quote:
Originally Posted by Xanthe Dashka View Post
Real PvP players don't play PvE. AB is PvE for that matter.

In real PvP a toucher is easily taken care of. Try it sometime.
It's easily taken care of in AB too. Amazing how ranger and ele shrines can take care of you before you even get into range. And ROJ monks are all but useless in RA.

Most of the ones crying are on my team.
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Old Aug 05, 2009, 09:33 PM // 21:33   #106
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Join Date: Sep 2006
Location: Treehouse #1
Profession: W/
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1. Zaishen quests, bounties, and battles rewarding z-coins
No, did not work for me. I did the quests for maybe a week or two. It *was* something 'new'. I got bored quickly. I have 10 chars, so I've seen it all before. Some of the rewards are out of line with the effort it requires. It's been close to 4 months, I still do not have a heavy bag. Anyway, whatever, old content, missions, quests and enemies are still old. I do anything from 0-5 (at most) now per week, of zquests, missions, bounties. Weeks go by without doing any.
2. Zaishen menagerie
No, barely using it. Capped all the pets I didn't have in 2 days, and that was that. It's a cosmetic change at best, i.e. nice to look at. They must make pets more viable in-game.
3. Makeover and Extreme Makeover Credits for purchase
No, haven't used it, don't think I will. I planned my chars from the start with the way I wanted them. Plus, charging RL money?????
4. Name changes for purchase
See # 3
5. Free in-game storage tab, with the option to buy more tabs
Yes, used the free storage and got it all the other acounts I had access too. Sorted out a bit of the storage problem, but had several mules and accounts already. Implemented this too late. Plus, charging $$$???
6. Nicholas the Traveler and his gifts
Yes, this is the only one I am making use of consistently every week. They introduced a 'new' way of farming and forcing new farming builds for items generally unneeded in the game. Something 'new' and 'fresh' every week.
7. Account-wide Hall of Monuments setting
No, not used, might in the future, depending on the benefits linked to GW2. HoM is still lame in its current state, they can still add more features, additional weapons, etc.
8. Cheap 5-slot equipment pack, with the option to earn others
Yes, got the 5-slotter on all chars. It is a lame way of introducing a storage solution. The rewards are not worth it for the bigger bags, when compared to the effort / money required. See #1 also.
Overall - No, this update did not do much for GW1 and I for one do not believe it made people play more, maybe for a few weeks, but not anymore. Lots have stopped again. Regina mentioned previously that with the April update they are seeing more playing / logon activity, but I simply cannot believe that, not from what I am seeing in-game.

Last edited by lilDeath; Aug 05, 2009 at 09:39 PM // 21:39..
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